top of page

Car Driving & Parking School

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

CLICK TO ENLARGE IMAGE

Genre:

Simulation

Platform:

Mobile - iOS & Android

Engine Used:

Unity

Overview

Car Driving & Parking School is a driving simulation game targeted towards the people who live in the US and would like to learn about driving and parking in real life. 

I was assigned to work on this game as a level designer. I had to integrate assets given by the artists in the Unity engine. I had to create the levels made by my senior designers into the engine. Also, I tweaked and playtested certain levels to have better gameplay.

Tools Used:

Bitbucket

Excel

Internship Duration:

2 Months (June 2017 - July 2017)

Role:

Level Designer

Download

More than 5 Million Downloads

Responsibilities

-Integrated 80+ Levels

-Improved the placement of assets in the level for better gameplay​

What all did I do for Level Integration?

-Placing the Start and End points

-Placing cones, arrows, cars in the level

-Placing AI path for cars for that specific level

-Placing Checkpoints and making sure they work

-Testing the full level

bottom of page